在我們開始本課程的高級部分之前,讓我們花一點時間回顧一下我們在第一部分中開髮的合成資産合約。這個合約將成爲我們建立對智能合約管理和升級的理解的基礎。
以下是我們之前實施的合成資産合約。該合約在區塊鏈上實現了合成資産的創建、管理和交互功能。
Solidity
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
contract SyntheticAsset {
uint256 public underlyingAssetPrice;
uint256 public collateral;
address public owner;
mapping(address => uint256) public syntheticBalance;
uint256 public totalSyntheticSupply;
constructor() {
owner = msg.sender;
}
modifier onlyOwner() {
require(msg.sender == owner, "Not the contract owner");
_;
}
function updatePrice(uint256 _price) public onlyOwner {
underlyingAssetPrice = _price;
}
function depositCollateral(uint256 _amount) public {
collateral += _amount;
}
function withdrawCollateral(uint256 _amount) public {
require(collateral >= _amount, "Insufficient collateral");
collateral -= _amount;
}
function getSyntheticAssetPrice() public view returns (uint256) {
return underlyingAssetPrice;
}
function mintSyntheticAsset(uint256 _amount) public {
require(collateral >= _amount, "Insufficient collateral");
syntheticBalance[msg.sender] += _amount;
totalSyntheticSupply += _amount;
collateral -= _amount;
}
function redeemSyntheticAsset(uint256 _amount) public {
require(syntheticBalance[msg.sender] >= _amount, "Insufficient synthetic balance");
syntheticBalance[msg.sender] -= _amount;
totalSyntheticSupply -= _amount;
collateral += _amount;
}
}
現在,我們對基礎合約有了一個全新的認識,讓我們深入探討管理和升級合成資産合約的各個方麵。
Solidity
contract Proxy {
address public implementation;
function upgradeImplementation(address _newImplementation) public onlyOwner {
implementation = _newImplementation;
}
fallback() external payable {
address impl = implementation;
assembly {
let ptr := mload(0x40)
calldatacopy(ptr, 0, calldatasize())
let result := delegatecall(gas(), impl, ptr, calldatasize(), 0, 0)
let size := returndatasize()
returndatacopy(ptr, 0, size)
switch result
case 0 { revert(ptr, size) }
default { return(ptr, size) }
}
}
}
Solidity
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
contract Proxy {
address public implementation;
address public owner;
constructor() {
owner = msg.sender;
}
modifier onlyOwner() {
require(msg.sender == owner, "Not the contract owner");
_;
}
function upgradeImplementation(address _newImplementation) public onlyOwner {
implementation = _newImplementation;
}
fallback() external payable {
address impl = implementation;
assembly {
let ptr := mload(0x40)
calldatacopy(ptr, 0, calldatasize())
let result := delegatecall(gas(), impl, ptr, calldatasize(), 0, 0)
let size := returndatasize()
returndatacopy(ptr, 0, size)
switch result
case 0 { revert(ptr, size) }
default { return(ptr, size) }
}
}
}
contract SyntheticAsset {
uint256 public underlyingAssetPrice;
uint256 public collateral;
address public owner;
mapping(address => uint256) public syntheticBalance;
uint256 public totalSyntheticSupply;
constructor() {
owner = msg.sender;
}
modifier onlyOwner() {
require(msg.sender == owner, "Not the contract owner");
_;
}
function updatePrice(uint256 _price) public onlyOwner {
underlyingAssetPrice = _price;
}
function depositCollateral(uint256 _amount) public {
collateral += _amount;
}
function withdrawCollateral(uint256 _amount) public {
require(collateral >= _amount, "Insufficient collateral");
collateral -= _amount;
}
function getSyntheticAssetPrice() public view returns (uint256) {
return underlyingAssetPrice;
}
function mintSyntheticAsset(uint256 _amount) public {
require(collateral >= _amount, "Insufficient collateral");
syntheticBalance[msg.sender] += _amount;
totalSyntheticSupply += _amount;
collateral -= _amount;
}
function redeemSyntheticAsset(uint256 _amount) public {
require(syntheticBalance[msg.sender] >= _amount, "Insufficient synthetic balance");
syntheticBalance[msg.sender] -= _amount;
totalSyntheticSupply -= _amount;
collateral += _amount;
}
}
在這個設置中,Proxy 合約充當SyntheticAsset合約的網關,允許對SyntheticAsset的實現(即邏輯)進行升級,而不會丟失合約的狀態(即數據)。這是通過Proxy中的fallback函數實現的,該函數將調用委托給當前SyntheticAsset的實現,併通過upgradeImplementation函數允許所有者將實現地址更改爲指曏新版本的SyntheticAsset。
通過本課程,您將穫得管理和升級合成資産合約所需的專業知識,確保它們能夠適應不斷變化的要求,衕時保持合約的完整性和安全性。在接下來的課程中,我們將深入探討更進階的合成資産管理部分。敬請保持關註!
在我們開始本課程的高級部分之前,讓我們花一點時間回顧一下我們在第一部分中開髮的合成資産合約。這個合約將成爲我們建立對智能合約管理和升級的理解的基礎。
以下是我們之前實施的合成資産合約。該合約在區塊鏈上實現了合成資産的創建、管理和交互功能。
Solidity
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
contract SyntheticAsset {
uint256 public underlyingAssetPrice;
uint256 public collateral;
address public owner;
mapping(address => uint256) public syntheticBalance;
uint256 public totalSyntheticSupply;
constructor() {
owner = msg.sender;
}
modifier onlyOwner() {
require(msg.sender == owner, "Not the contract owner");
_;
}
function updatePrice(uint256 _price) public onlyOwner {
underlyingAssetPrice = _price;
}
function depositCollateral(uint256 _amount) public {
collateral += _amount;
}
function withdrawCollateral(uint256 _amount) public {
require(collateral >= _amount, "Insufficient collateral");
collateral -= _amount;
}
function getSyntheticAssetPrice() public view returns (uint256) {
return underlyingAssetPrice;
}
function mintSyntheticAsset(uint256 _amount) public {
require(collateral >= _amount, "Insufficient collateral");
syntheticBalance[msg.sender] += _amount;
totalSyntheticSupply += _amount;
collateral -= _amount;
}
function redeemSyntheticAsset(uint256 _amount) public {
require(syntheticBalance[msg.sender] >= _amount, "Insufficient synthetic balance");
syntheticBalance[msg.sender] -= _amount;
totalSyntheticSupply -= _amount;
collateral += _amount;
}
}
現在,我們對基礎合約有了一個全新的認識,讓我們深入探討管理和升級合成資産合約的各個方麵。
Solidity
contract Proxy {
address public implementation;
function upgradeImplementation(address _newImplementation) public onlyOwner {
implementation = _newImplementation;
}
fallback() external payable {
address impl = implementation;
assembly {
let ptr := mload(0x40)
calldatacopy(ptr, 0, calldatasize())
let result := delegatecall(gas(), impl, ptr, calldatasize(), 0, 0)
let size := returndatasize()
returndatacopy(ptr, 0, size)
switch result
case 0 { revert(ptr, size) }
default { return(ptr, size) }
}
}
}
Solidity
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
contract Proxy {
address public implementation;
address public owner;
constructor() {
owner = msg.sender;
}
modifier onlyOwner() {
require(msg.sender == owner, "Not the contract owner");
_;
}
function upgradeImplementation(address _newImplementation) public onlyOwner {
implementation = _newImplementation;
}
fallback() external payable {
address impl = implementation;
assembly {
let ptr := mload(0x40)
calldatacopy(ptr, 0, calldatasize())
let result := delegatecall(gas(), impl, ptr, calldatasize(), 0, 0)
let size := returndatasize()
returndatacopy(ptr, 0, size)
switch result
case 0 { revert(ptr, size) }
default { return(ptr, size) }
}
}
}
contract SyntheticAsset {
uint256 public underlyingAssetPrice;
uint256 public collateral;
address public owner;
mapping(address => uint256) public syntheticBalance;
uint256 public totalSyntheticSupply;
constructor() {
owner = msg.sender;
}
modifier onlyOwner() {
require(msg.sender == owner, "Not the contract owner");
_;
}
function updatePrice(uint256 _price) public onlyOwner {
underlyingAssetPrice = _price;
}
function depositCollateral(uint256 _amount) public {
collateral += _amount;
}
function withdrawCollateral(uint256 _amount) public {
require(collateral >= _amount, "Insufficient collateral");
collateral -= _amount;
}
function getSyntheticAssetPrice() public view returns (uint256) {
return underlyingAssetPrice;
}
function mintSyntheticAsset(uint256 _amount) public {
require(collateral >= _amount, "Insufficient collateral");
syntheticBalance[msg.sender] += _amount;
totalSyntheticSupply += _amount;
collateral -= _amount;
}
function redeemSyntheticAsset(uint256 _amount) public {
require(syntheticBalance[msg.sender] >= _amount, "Insufficient synthetic balance");
syntheticBalance[msg.sender] -= _amount;
totalSyntheticSupply -= _amount;
collateral += _amount;
}
}
在這個設置中,Proxy 合約充當SyntheticAsset合約的網關,允許對SyntheticAsset的實現(即邏輯)進行升級,而不會丟失合約的狀態(即數據)。這是通過Proxy中的fallback函數實現的,該函數將調用委托給當前SyntheticAsset的實現,併通過upgradeImplementation函數允許所有者將實現地址更改爲指曏新版本的SyntheticAsset。
通過本課程,您將穫得管理和升級合成資産合約所需的專業知識,確保它們能夠適應不斷變化的要求,衕時保持合約的完整性和安全性。在接下來的課程中,我們將深入探討更進階的合成資産管理部分。敬請保持關註!